setHUD example
I am working on an application that having a HUD would be a useful feature. Is there an existing example of how to set up and draw to a renderNode object that has been set up as a HUD? I have briefly searched the online articles and the examples provided with Vizard 4, but I haven't come across anything useful yet.
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It may also be possible that this is not what I want to do.
Alternatively, I would like to Draw another 3D object on the fly in the center of a new scene. Render that scene to a texture, and display that texture on a quad that is drawn orthographically. |
You can use a sub window to render an arbitrary scene on top of the main window. Here is an example script that shows how. Let me know if I misunderstood your question.
Code:
import viz |
I think this is what I'm looking for. Thank you.
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