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VDong 04-15-2009 09:06 PM

3d modeling question
 
Hey guys,

how do I model a diamond in 3d Max? In other words, I want to model a structure whose surfaces are both see-through and have a brightness/luster to them. I want to be able to see through the diamond to its insides.

Thanks in advance.

Veleno 04-16-2009 12:42 PM

Hi VDong,

Right now your best bet would be a combination of using a diffuse map with an alpha channel for transparency, and a reflection map. Vizard does not yet have support for this kind of refraction (we have a water shader, but that only works for flat horizontal planes).

VDong 04-23-2009 11:40 AM

Thanks Veleno,

after I model the object how do I import it onto a web page or a web applet window? I want it to be able to rotate in 3d view on the web page window. Should I save it as a VRML file first?


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