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-   -   Orbit Transport (https://forum.worldviz.com/showthread.php?t=5582)

mamort 12-11-2015 05:25 PM

Orbit Transport
 
Does the Orbit tracker pivot or orbit around a target? for me I can only get it to pivot around a point what I am looking for is to use a tracking sensor to orbit around a target similar to below. Maybe I have to make my own?

vizcam.PivotNavigate(center=[0,0,0], distance=2, sensitivity=[1.0,1.0])

Jeff 12-14-2015 07:21 AM

Sorry, I don't understand what you're trying to do. What kind of tracking sensor are you using?

mamort 12-15-2015 03:02 PM

We have a PPTx tracking system along with a 4 walled CAVE.

Without going into to too much of an explanation I want to test a possible way to overcome the fact that looking at an object close to the user in the CAVE is a challenge due to the space within the CAVE being excluded from the vision.

Anyway I have attached an image to show the difference between what I mean when saying pivot and orbit. The cubes in this image represent a CAVE

https://photos-1.dropbox.com/t/2/AAC...size=1600x1200

mamort 12-15-2015 03:15 PM

Basically I want this
Code:

transport = vizconnect.getTransport('orbit')
to act like this
Code:

vizcam.PivotNavigate(center=[0,0,0],distance=2,sensitivity=[1.0,1.0])

Jeff 12-17-2015 07:06 AM

1 Attachment(s)
Currently there is no transport that can be configured to work exactly like the pivotNavigate camera handler. Attached is a simple example for using vizconnect with pivotNavigate, perhaps this will help. An additional view is applied to the pivotNavigate camera handler. Then this view is applied to the vizconnect display.


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