audio speed
Is there a way change the frequency / speed of an 3D Sound object? I want to customize the sound of an engine depending on its speed.
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You can set the rate the audio plays at. For example:
Code:
song = viz.addAudio('music.mp3') |
It doesn't work for a VizSound3D object. The velocity of an 3D sound object goes in the right direction but dependence on the ListenerSound3D... I have no idea.
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Has anybody an idea for a realtime mamipulation of the frequenzy of a VizSound3D object?
setRate() would be create but doesn't work... |
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