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-   -   animating built-in vizard male and female avatars (https://forum.worldviz.com/showthread.php?t=749)

vAlexia 09-18-2006 01:27 PM

animating built-in vizard male and female avatars
 
I'm trying to building custom animations for the built in male.cfg/female.cfg avatars, but I seem to be missing some files.

I found some files on our server called femaleBiped.max and maleBidped.max with Word doc instructions on to animate them and incorporate them into vizard. However, I can't find skeleton files referred to in this tutorial (femaleSkeleton and male Skeleton.) 3ds max won't read the male_skeleton04.csx located in the resources/male folder.

Gladsomebeast 09-18-2006 02:13 PM

What tutorial are you referring to? The bones/skeleton should be in the .max file with the avatars.

vAlexia 09-19-2006 01:06 PM

found the correct max files. nevermind! thanks.


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