sportykourty |
03-24-2015 07:21 PM |
help with moving objects to different locations
Ok so I'm trying to have two different sized objects to randomly be in the hiding spot positions that I've put in my code. When i run the program the closet hiding spots work but I think the oxygen hiding spots are using the closet hiding spot coordinates so they are all wrong. can anyone help?:confused:
Code:
def MainTask():
"""Top level task that controls the game"""
# Display instructions and wait for key press to continue
yield DisplayInstructionsTask()
# List of hiding spots for pigeons
CLOSET_HIDING_SPOTS = [
[-11832, 1250, -11706]
,[-11001, 1250, -15297]
,[-7000, 1250, -16800]
]
# List of hiding spots for pigeons
OXYGEN_HIDING_SPOTS = [
[-5950,1650,-10700]
,[-10000,1650,-16000]
,[-10950,1650,-11500]
]
# Create panel to display trial results
resultPanel = vizinfo.InfoPanel('',align=viz.ALIGN_CENTER,fontSize=25,icon=False,key=None)
resultPanel.visible(False)
while True:
# Randomly choose hiding spots from list
locations1 = random.sample(CLOSET_HIDING_SPOTS,TRIAL_COUNT)
locations2 = random.sample(OXYGEN_HIDING_SPOTS,TRIAL_COUNT)
location1 = random.sample(locations1,TRIAL_COUNT)
location2 = random.sample(locations2,TRIAL_COUNT)
# Reset score
score = 0
UpdateScore(score)
# Go through each position
for pos in locations1:
# Perform a trial
found = yield TrialTask(pos)
# Update score and display status text
if found:
#viz.playSound('sounds/pigeon_catch.wav')
score += 1
UpdateScore(score)
resultPanel.setText(TRIAL_SUCCESS)
else:
#viz.playSound('sounds/pigeon_fly.wav')
viztask.schedule(FadeToGrayTask())
resultPanel.setText(TRIAL_FAIL)
#Display success/failure message
resultPanel.visible(True)
# Add delay before starting next trial
yield viztask.waitTime(TRIAL_DELAY)
resultPanel.visible(False)
# Disable gray effect
gray_effect.setEnabled(False)
# Go through each position
for pos in locations2:
# Perform a trial
found = yield TrialTask(pos)
# Update score and display status text
if found:
#viz.playSound('sounds/pigeon_catch.wav')
score += 1
UpdateScore(score)
resultPanel.setText(TRIAL_SUCCESS)
else:
#viz.playSound('sounds/pigeon_fly.wav')
viztask.schedule(FadeToGrayTask())
resultPanel.setText(TRIAL_FAIL)
#Display success/failure message
resultPanel.visible(True)
# Add delay before starting next trial
yield viztask.waitTime(TRIAL_DELAY)
resultPanel.visible(False)
# Disable gray effect
gray_effect.setEnabled(False)
#Display results and ask to quit or play again
resultPanel.setText(RESULTS.format(score,2))
resultPanel.visible(True)
yield viztask.waitKeyDown(' ')
resultPanel.visible(False)
viztask.schedule( MainTask() )
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