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-   -   joint and motor( physics engine) (https://forum.worldviz.com/showthread.php?t=3570)

m.jamal1987 03-06-2011 05:41 AM

joint and motor( physics engine)
 
hi all,

this is may first time to post here and i hope not to be the last one,
in my work in vizard I always use the help part in vizard to solve any problem facing me.... I found it's really useful for beginners and pro ..but the problem is i didn't find a lot about joints function which isn't mentioned in the help part such as :
joint.setAxisLimit
joint.setBreakMode
joint.setAxisBounce
joint.setMotorAngle
joint.setMotorvelocity
and so on and there is no reference for the joint command in vizard i just found some examples on that topic which isn't very useful to well understand the functions...so plz i need help from the vizard pro to understand those functions and how to deal with it in my script.

thanks,
m.jamal

Jeff 03-07-2011 04:41 PM

The following pages in the reference section discuss the commands you listed:

http://www.worldviz.com/vizhelp/Joints.htm
http://www.worldviz.com/vizhelp/Motors.htm

Have you already taken a look at these pages in the docs? If so, do you have more specific questions about these commands?

m.jamal1987 03-10-2011 01:42 AM

thanks jeff
as you said I have already taken a look at these pages before....may main target is to control the minicopper with G25 logitech and i want to do it by making use of the joints and set motor property in vizard, so i need help in how to apply the joints and setmotor command in minicopper or any other vehicle model.

thanks,
m.jamal


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