How to debug Vizard lights
Dear @ll,
while reworking our scripts I did touch our lights definitions, writing a method for adding lights, and using light groups. Then I ran into the problem that the lighting effects were different comparing the scripts on the same model. I wanted to find out the differences of the setup of my lights but could not find any getter method on Documentation and forum would not reveal any answer to me, too, so I ask: are any hints to debugging lights available? Best Regards, Walter |
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