Hand model rendering
1 Attachment(s)
When I run my VR, the hand model renders with artifacts of what is being displayed as the hand texture instead of the appropriate skin texture. I am using onboard intel graphics, and am sure installing a better video card will fix the problem, but am wondering if this can be solved another way.
a screen shot of the bad texture is attached any help would be gratly appreciated, thanks! |
You could try updating the drivers for your graphics card.
Generally we recommend high-end nvidia GeForce cards. If you're using frame sequential stereo then we recommend a Quadro card. |
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