Create curved path/track
I have a question about creating a curved path/track that is visible to the user. I am able to make straight lines between various points in my environment using the code below, but I need a smooth curve (spline) to connect these points rather than straight lines. Any suggestions? I appreciate any help!
viz.startlayer(viz.LINES) viz.vertex(0,0,-2) viz.vertex(0,1.4,27.5) viz.vertex(-1,-1.8,33.5) viz.vertex(-1,-1.8,33.5) viz.vertex(-4,0,38) line1 = viz.endlayer() |
You will need to break the curve into smaller line segments. The more line segments you use, the smoother the curve will appear.
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