find direction user is facing
is there any way to figure out which way the user is facing? i know you can get the angle but something like 90 degrees could be either right or left. any ideas?
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The degrees returned from the view.get( viz.HEAD_EULER ) are postive if the view is facing to the right hemisphere and negative in the left. You can call vizact.NormAngle() to convert to a 360 degree format.
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