Bug in setPosition
I found a bug in the setPosition of Node3D (VizNode)
Code:
import vizshape, viz |
If you change:
Code:
cube2.setPosition((0.0,0.0,10.0), mode = viz.ABS_GLOBAL) Code:
cube2.setPosition(0.0,0.0,10.0, mode = viz.ABS_GLOBAL) |
You would expect it to just work. Took me hours to figure out that this was the cause of my problem. I don't know on how many other locations in my code I might have used this construction.
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