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shivanangel 04-02-2014 11:46 AM

Inspector Lights
 
When I first create a light, I don't get to see the light cone or direction.
I have to unselect and then reselect the object before I get a visual.

Also, can you differentiate the icons for the lights, put a D, P, or S in the center or use a different color so it is easy to identity? Or just leave on the cone or the direction visuals for the lights?

Also, any chance of interactively changing the cone's spread in the viewport?

~George

Jeff 04-04-2014 01:08 AM

When a light is added, a transform is also added directly above it in the scene graph. It is this transform that is selected initially. I'll put in feature requests for the light node to be selected by default after it's added and your other light related requests. Thank you for the good suggestions.

Perhaps a slightly faster way than doing an unselect/reselect is to click on the light node in the scene graph. You can also click on the light icon directly in the viewport as long as one of the transform modes is not enabled.


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