WorldViz User Forum

WorldViz User Forum (
-   Vizard (
-   -   Offset position of link/attached object (

MissingAFew 04-09-2015 02:19 PM

Offset position of link/attached object
How do you change the relative offset of an attached object when using Is this possible? setPosition doesn't work and there doesn't seem to be a set relative position function. Also need the rotation as well.

Jeff 04-09-2015 06:18 PM

You can apply a postTrans or preTrans operation on the link.

MissingAFew 04-11-2015 01:12 PM


Originally Posted by Jeff (Post 17098)
You can apply a postTrans or preTrans operation on the link.

Thanks, I already figured out what I needed to. However I am having a few issues implementing a FPS style control scheme where the change in mouse position rotates the player. Here's pastebin of relevant code:

This code is contained within my function UpdateView and gets updated with the following:


Now this code works, however, it is very jittery. It is not smooth at all. And if I only move the mouse a little bit, it wont cause the player to rotate. The way Im doing this feels very "hacky", but I'm not sure how else to do it. I haven't any example code for this kind of control scheme. Is there a better way to accomplish this? To me it seems like the UpdateView function is not being called every frame which is the cause of the jitteryness, but I am not entirely sure.

Jeff 04-13-2015 05:15 PM

One of the built-in cameras from the vizcam library may set up the navigation style you would like:


import viz

import vizcam


All times are GMT -7. The time now is 05:39 AM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2021, vBulletin Solutions, Inc.
Copyright 2002-2018 WorldViz LLC