wxImage to Texture
Hi,
I'm using wxPython to get a screenshot from a hidden window how it is described here. Now I want to use the screenshot image as a texture on a Vizard object (e.g. a plane) without writing it to the harddisk and read it again with viz.addTexture() because this would be slow for repetitive image generation with short time intervals. Is there a way to load the wxImage direct to a texture? Maybe using viz.addTextureFromBuffer() in some kind? |
Yes, you can copy the image data directly into an existing Vizard texture using the texture.setImageData() command. Here is a sample script:
Code:
import viz |
All times are GMT -7. The time now is 12:31 PM. |
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC