Occlude one eyepiece of Oculus
Is there a simple way of turning off a single eyepiece of the Oculus Rift? I know that I could simply create a head-referenced black polygon that hangs in front of the player (and slightly to the side), but wonder if there is a simpler way?
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You could try setting one eye to a blank scene:
Code:
viz.scene(2,eye=viz.LEFT_EYE) |
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