View Full Version : support for occulus rift

01-16-2013, 02:44 PM
hey guys, my lab was wondering if support for the new occulus rift is planned or if we have to switch to unity ;)

01-17-2013, 01:49 PM
I was wondering the same.
Maybe a second Wirks like package containing the Rift over the HMZ-T1 or T2 someday hopefully

01-17-2013, 03:02 PM
We plan on adding support for the Oculus Rift once the SDK is released. It is still being developed from my understanding.

01-21-2013, 03:44 PM
cool, sounds awesome! As it looks they will soon start to ship out the development kits and release the SDK.

anyway, thanks in advance from my whole lab, would be a shame if we couldn't run any of our scripts on this nice piece of hardware!

06-13-2013, 07:36 AM
Are there any updates on this? I've watched the Oculus vids on the Worldviz Youtube page and that looks really awesome (esp. since it's ALL wireless). Any chance on sharing what equipment was used for those demos, and when Oculus support in Vizard will be available?

06-14-2013, 10:50 AM
Oculus support for Vizard will be available in the upcoming 3rd quarter release.

For the wireless add-on to Oculus, please contact sales@worldviz.com.