WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

Thread Tools Rate Thread Display Modes
Old 07-17-2017, 03:43 AM
manuel manuel is offline
Join Date: Jun 2008
Posts: 7


I have a problem by using mixamo avatars. How is it possible to make them speaking?

PS I worked with "import speak_sync" with the HD Characters from rocketbox. But this is not possible with mixamos.


Reply With Quote
Old 07-18-2017, 08:14 AM
Jeff Jeff is offline
WorldViz Team Member
Join Date: Aug 2008
Posts: 2,276
Does the character have a jaw bone? If so, try adding the jaw bone name to the character's .cfg file.
Reply With Quote
Old 07-19-2017, 06:25 AM
manuel manuel is offline
Join Date: Jun 2008
Posts: 7
no, it doesn't have a jaw bone (there is only "HeadTop_End, RightEye,LeftEye" for head bones). And that is the main problem. How can I get access to the JawBone. Does Worldviz (or anybody else) have a workflow (Mixamo > Inspector > Vizard) for sepaking avatars?

Reply With Quote

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -7. The time now is 05:31 AM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.
Copyright 2002-2014 WorldViz LLC