WorldViz User Forum  

Go Back   WorldViz User Forum > Precision Position Tracker (PPT)

Reply
 
Thread Tools Rate Thread Display Modes
  #1  
Old 09-27-2016, 06:28 AM
Antti Antti is offline
Member
 
Join Date: Aug 2015
Location: Finland
Posts: 4
Oculus CV + PPT-E

Hi,

We have had issues with bouncy positional tracking with Oculus Rift CV1 with PPT-E system for a couple of weeks now. Today I spent several hours trying to figure out where the problem lies and apparently it's the CV1.

I went through all of the HW configurations (camera adjustments, calibration, tuning, wand+eyes settings, etc) and everything worked fine.
Then after turning Oculus on the bouncing started once again. I removed and turned off the eyes and wand. That's when I realized that CV1 itself is emitting light that is tracked by PPT-E system, therefore causing bounciness in the positional tracking.

Do you have a quick solution for this? (Other than covering the oculus front and back plates with cloth )
I wasn't able to find anything quick myself, other than modifying oculus's .cs files...
Reply With Quote
  #2  
Old 09-27-2016, 07:51 AM
Jeff Jeff is offline
WorldViz Team Member
 
Join Date: Aug 2008
Posts: 2,324
Make sure the Oculus camera sensor is disconnected. That will activate the LEDs in the HMD.
Reply With Quote
  #3  
Old 09-28-2016, 12:44 AM
Antti Antti is offline
Member
 
Join Date: Aug 2015
Location: Finland
Posts: 4
Hi Jeff,

I tried that yesterday and it didn't work. Today, however, it works as intended.

Thanks
Reply With Quote
Reply

Tags
cv1, oculus, ppt, ppt-e, rift

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Xbox controller and Oculus DK2 prilpi Vizard 17 03-28-2016 05:00 AM
3D text oculus for right to left languages bbb Vizard 2 01-16-2016 08:02 AM
Multiple post-process effects with oculus rift lklab Vizard 2 03-13-2015 01:48 PM
Oculus runtime disrupts clustering to mirror DK2 display performlabrit Vizard 1 01-23-2015 08:00 AM
Oculus DK1 and DK2 in Vizard 5 Jeff Vizard 3 10-02-2014 11:00 AM


All times are GMT -7. The time now is 06:59 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.
Copyright 2002-2014 WorldViz LLC