#1
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actions
Hello. When I run a script just trying to make an avatar walk and wave and then pause the avatar.pauseActions(viz.ALL_POOLS) does not pause him.
It works in 2.5 but not 3.0. This is the script: Code:
import viz viz.go() WALK_TIMER = 998 WAVE_TIMER = 999 # id for the wave timer WAVE_FREQUENCY = 5 # how often to wave in seconds (avatar will wave every WAVE_FREQUENCY seconds) # print keyboard instructions print "\nKeyboard instructions:" print "press 's' to start" print "press 'p' to pause the avatar" print "press 'r' to resume actions" print "press 'q' to quit" avatar = viz.addAvatar('male.cfg') randomwalk1 = vizact.walkto(2,0,5) randomwalk2 = vizact.walkto(0,0.15,5) wave = vizact.animation(5) def mykeyboard(key): global avatar if key == 's': viz.starttimer(WAVE_TIMER, WAVE_FREQUENCY, viz.FOREVER) viz.starttimer(WALK_TIMER, .1, viz.FOREVER) if key == 'p': avatar.pauseActions(viz.ALL_POOLS) # avatar.pauseActions(1) # avatar.pauseActions(2) if key == 'r': avatar.resumeActions(viz.ALL_POOLS) if key == 'q': viz.quit() viz.callback(viz.KEYBOARD_EVENT,mykeyboard) def myTimer(num): global avatar if num == WAVE_TIMER: avatar.addAction(wave,2) if num == WALK_TIMER: avatar.addAction(randomwalk1,1) avatar.addAction(randomwalk2,1) viz.callback(viz.TIMER_EVENT, myTimer) |
#2
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Hi,
Thanks for the sample. This will be fixed in the next release. |
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