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Old 09-21-2004, 04:44 PM
farshizzo farshizzo is offline
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Join Date: Mar 2003
Posts: 2,849
Hi Josh,

This is a bug that will be fixed in the next release. In the meantime, you can do one of two things. You can put the textures in the local directory of the script. In your case you would have to give each texture a unique name and update the vzf file so that it references the new filename. You can open the vzf file with any text editor (just drag the file into Vizard) and manually edit the name of each texture and save the file.

The second option is to open the vzf file and add the directory name in front of the texture name.
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