#1
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getting absolute rotation
Hi,
I could not figure out by reading the documentation how to get the absolute (realative to world) euler angles of a child object that is attached to a parent object. child = Left_fingertip1.add('box2.wrl') --then rotate hand and fingers-- child.get(viz.EULER) only seems to return the local rotation relative to parent. This is possible for position with: child.getpos(viz.ABSOLUTE_WORLD) Also, is it possible to get the absolute rotation of child above even if parent is a child node itself inside a vrml file (e.g. finger node attached to palm node)? Max |
#2
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Hi Max,
The get command takes an optional 2nd argument. To get the absolute rotation you would pass viz.ABSOLUTE_WORLD as the 2nd argument. This will work with all return values and with any node, even children nodes inside a vrml file. |
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