View Single Post
  #7  
Old 02-03-2018, 02:59 AM
Robin Robin is offline
Registered User
 
Join Date: Feb 2018
Posts: 1
getVelocity Function

Hello @Jeff & @Marcello,

since this thread is a little bit older, I wanted to know, if there is a update regarding the velocity issue.

I'm am working on a Virtual Track in WorldViz with STOP-signs, where the user is instructed to stop. Whether he does so, I wanted to controll with the help of a proximity sensor. The requirements for a successful "stop" should be "reached sensor" and "velocity = 0".

Within the vizard help I found the command getVelocity(), which only works with <node3D>. Is it somehow possible to get the velocity of the user (or rather the MainView)?

Best regards
Robin
Reply With Quote