The Vizard SDK comes with an image generator plugin example. It simply generates random RGB data and puts it into a texture. You could use that example and use the image data coming from the camera instead of generating it randomly.
To create a plugin you will need to be familiar with OpenSceneGraph and OpenGL.
An alternative is to create a blank texture and feed the image data into the texture using the texture.setImageData command. This can be all done within the Python script, without needing to write a plugin.
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