TO answer my own question:
The rotation didn't seem to work, so I've achieved my goal by:
- Not linking, but creating vizShapes that are children of the hmdBox node (that is linked to the mainview)
- doing my own trig to calculate position of the object based on offset angle and distance from the mainview.
- Moving the objects with setPosition
It's not the first solution one might try, but it works.
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