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Forum: Vizard Yesterday, 11:14 AM
Replies: 4
Views: 122
Posted By Jeff
Sorry for not replying here earlier. The latest...

Sorry for not replying here earlier. The latest version is available in the addons section of our downloads (http://worldviz.com/virtual-reality-software-downloads) page.
Forum: Vizard 05-23-2018, 03:41 PM
Replies: 1
Views: 44
Posted By Jeff
I'm not able to reproduce this. Does this occur...

I'm not able to reproduce this. Does this occur if you start up the script and move forward with the 'w' key and without moving the mouse?
Forum: Vizard 05-18-2018, 04:38 PM
Replies: 6
Views: 166
Posted By Jeff
Yes, you will need to use the generateEffects...

Yes, you will need to use the generateEffects (http://docs.worldviz.com/vizard/#commands/node3d/generateEffects.htm) command on that model. Here's an example:

import viz
import vizfx
import...
Forum: Vizard 05-14-2018, 10:39 AM
Replies: 6
Views: 166
Posted By Jeff
All postprocess effects are applied to the entire...

All postprocess effects are applied to the entire window. You can apply shaders to individual objects using Vizard's effects (http://docs.worldviz.com/vizard/#Effect_Basics.htm) framework. The custom...
Forum: Vizard 05-08-2018, 05:21 PM
Replies: 1
Views: 79
Posted By Jeff
Here's an example. Use the left and right arrow...

Here's an example. Use the left and right arrow keys to move the box:

'''
Move the clip box left and right
with the arrow keys
'''

import viz
import vizact
import vizshape
Forum: Vizard 05-08-2018, 10:43 AM
Replies: 4
Views: 122
Posted By Jeff
There is currently not an exporter but I'll check...

There is currently not an exporter but I'll check about getting it updated.
Forum: Vizard 05-02-2018, 03:56 PM
Replies: 4
Views: 185
Posted By Jeff
The example code below alternates between running...

The example code below alternates between running and idle animations:

import viz
import viztask

viz.go()
viz.addChild('piazza.osgb')
female =...
Forum: Vizard 05-02-2018, 03:38 PM
Replies: 4
Views: 146
Posted By Jeff
Vizard should be able to connect if they are on...

Vizard should be able to connect if they are on the same local network. There could be an issue with the network connection or the server is not streaming data. Verify that the Vizard machine and...
Forum: Vizard 05-02-2018, 10:52 AM
Replies: 1
Views: 94
Posted By Jeff
We support the OSG workflow from 3ds Max to...

We support the OSG workflow from 3ds Max to Vizard. Do you have access to 3ds Max? If not, you could try exporting to FBX from Maya and loading that in Vizard.
Forum: Vizard 05-02-2018, 10:26 AM
Replies: 3
Views: 728
Posted By Jeff
You can also download the whl file from the...

You can also download the whl file from the official Pypi page and drag that into the Vizard editor to install.

https://pypi.org/project/scipy/#files
Forum: Vizard 04-30-2018, 12:37 PM
Replies: 3
Views: 728
Posted By Jeff
Download the Python 2.7 Win 64 installer from...

Download the Python 2.7 Win 64 installer from this (https://www.lfd.uci.edu/~gohlke/pythonlibs/) page. Then drag the whl file into the Vizard editor and it should install the package.
Forum: Vizard 04-30-2018, 12:05 PM
Replies: 4
Views: 185
Posted By Jeff
I tested this code with the vcc_female avatar...

I tested this code with the vcc_female avatar included with Vizard and it alternates between two animations. Does that work for you?
Forum: Vizard 04-30-2018, 11:25 AM
Replies: 4
Views: 146
Posted By Jeff
Can you explain further what you mean by this? ...

Can you explain further what you mean by this?



Is Vizard not getting the data streamed from Optotrack? If so, please post sample code that you are using.
Forum: Vizard 04-24-2018, 01:01 PM
Replies: 1
Views: 113
Posted By Jeff
If you're using vizconnect to connect to the...

If you're using vizconnect to connect to the Vive, get a handle to the head tracker using the name in the vizconnect file. Then get its position. See the trackers...
Forum: Vizard 04-17-2018, 12:30 PM
Replies: 3
Views: 226
Posted By Jeff
Make sure the object you want to move has a...

Make sure the object you want to move has a transform node associated with it and that it is selected in the scene graph before activating one of the transform modes.
Forum: Vizard 04-17-2018, 12:08 PM
Replies: 1
Views: 143
Posted By Jeff
You should be able to load it into SketchUp and...

You should be able to load it into SketchUp and make the modification there. There are many online tutorials for SketchUp modeling. The following is a tutorial related to the SketchUp to Vizard...
Forum: Vizard 03-28-2018, 04:06 PM
Replies: 1
Views: 374
Posted By Jeff
Take a look at the viztask...

Take a look at the viztask (http://docs.worldviz.com/vizard/#VizTask_basics.htm) library. Use the viztask.waitAny (http://docs.worldviz.com/vizard/#commands/viztask/waitAny.htm) command to wait for...
Forum: Vizard 03-28-2018, 04:03 PM
Replies: 1
Views: 276
Posted By Jeff
Yes, the Oculus Rift...

Yes, the Oculus Rift (http://docs.worldviz.com/vizard/#oculus.htm) is supported by Vizard 5. SMI is only compatible with the DK2, not the Rift. Please contact sales@worldviz.com for further questions...
Forum: Vizard 03-14-2018, 09:39 PM
Replies: 1
Views: 294
Posted By Jeff
I'll have to check with a developer about what...

I'll have to check with a developer about what the default parameters are. All available commands are listed in the 3D sounds section here...
Forum: Vizard 03-13-2018, 07:53 PM
Replies: 1
Views: 308
Posted By Jeff
Please contact support@worldviz.com for further...

Please contact support@worldviz.com for further assistance. What is the reason for running the older version?
Forum: Vizard 03-13-2018, 07:52 PM
Replies: 1
Views: 362
Posted By Jeff
I have not seen this before, perhaps it's driver...

I have not seen this before, perhaps it's driver related. Try updating to the latest nvidia drivers or roll back if you already have the latest.
Forum: Vizard 03-05-2018, 08:37 PM
Replies: 1
Views: 355
Posted By Jeff
Inspector and Vizard are only able to read Cal3D...

Inspector and Vizard are only able to read Cal3D files, not convert them to another format.
Forum: Vizard 02-26-2018, 08:55 PM
Replies: 3
Views: 565
Posted By Jeff
Try using the <node3d>.setReferenceFrame...

Try using the <node3d>.setReferenceFrame (http://docs.worldviz.com/vizard/#commands/node3d/setReferenceFrame.htm) command. Does this work for you?
Forum: Vizard 02-21-2018, 09:23 PM
Replies: 4
Views: 1,912
Posted By Jeff
Take a look at Masaki's post from this thread...

Take a look at Masaki's post from this thread (http://forum.worldviz.com/showthread.php?p=15796). Does this help?
Forum: Vizard 02-21-2018, 09:18 PM
Replies: 1
Views: 432
Posted By Jeff
Here's an example that removes a texture from a...

Here's an example that removes a texture from a texture quad:

import viz
import viztask
viz.go()

piazza = viz.addChild('piazza.osgb')
texture = viz.addTexture('lake3.jpg')
quad =...
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