Forum: Vizard
09-29-2016, 01:52 AM
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Replies: 2
Views: 6,980
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Forum: Vizard
09-23-2016, 03:06 AM
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Replies: 2
Views: 6,980
mini-map rotation
Hey,
I'm trying to implement a mini-map for navigation. I have an image for the whole map. Now I'm trying to just use a small image patch as the texture for the map. How do I select a small and...
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Forum: Vizard
09-16-2016, 07:16 AM
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Replies: 3
Views: 6,699
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Forum: Vizard
09-14-2016, 07:19 AM
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Replies: 3
Views: 6,699
Cave and addtexquad
Hey
I have a 3-wall cave and I'm trying to figure out how to put a texture/plain coloured overlay over the scene. The goal is to provide an "emergency switch" to black out the cave in case of a...
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Forum: Precision Position Tracker (PPT)
09-13-2016, 12:54 AM
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Replies: 2
Views: 24,985
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Forum: Precision Position Tracker (PPT)
09-12-2016, 02:15 AM
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Replies: 2
Views: 24,985
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Forum: Precision Position Tracker (PPT)
09-09-2016, 05:25 AM
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Replies: 2
Views: 24,985
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Forum: Vizard
08-30-2016, 12:54 AM
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Replies: 6
Views: 6,995
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Forum: Vizard
08-29-2016, 08:54 AM
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Replies: 6
Views: 6,995
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Forum: Vizard
08-29-2016, 05:44 AM
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Replies: 6
Views: 6,995
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Forum: Vizard
08-29-2016, 05:10 AM
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Replies: 7
Views: 8,272
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Forum: Vizard
08-29-2016, 12:45 AM
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Replies: 1
Views: 5,819
best practice for "portable" scripts/VRs
hey all
what are the best practices for writing scripts that should run in different settings, e.g. fullscreen on a single monitor with mouse/keyboard input or a 3d cave with head/wand trackers. ...
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Forum: Vizard
08-29-2016, 12:44 AM
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Replies: 6
Views: 6,995
vizconnect vs(?) vizcave
hey all
I have access to a 3-wall cave system and am now trying to figure out how to efficiently program for that thing.
What are the jobs of the vizconnect and vizcave modules in this setup?...
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