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-   -   3DS / Maya to Vizard (https://forum.worldviz.com/showthread.php?t=6149)

VNicholls 06-04-2018 07:00 AM

3DS / Maya to Vizard
 
Hi there,

I've been trying to export a file from 3DS to .osgb. This works but when I load it into Vizard the textures are all the wrong colour.

If I export to a .fbx file and load into Vizard from there some of my objects are missing.

I've tried to export to .fbx from Maya as well but again when I load it into Vizard some objects are missing.

Are there any standard settings to use when exporting to .osgb / .fbx so Vizard can render the textures / objects correctly?


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