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View Full Version : stop speed movement and allow rotating only while using vizconnect


bbb
02-29-2016, 04:31 AM
Hey all and particulary hey Jeff,
I'm using vizconnect with oculus DK2 as tracker, walking transpot and direct input of xbox 1 controller (direct input of joystick) and oculus DK2 as a display (hierarchic order of tracker->transport->display).
How can i stop the speed movement when i'm getting to a certain place in the environment and only allow for rotating at 360 degrees?

Thanks.

Jeff
02-29-2016, 06:32 AM
Take a look at the Inputs and Transports (http://docs.worldviz.com/vizard/#vizconnect_tutorial_inputs_navigators.htm) tutorial. It shows how to toggle the transport movement on and off so only tracker movements are applied to the viewpoint.