View Full Version : Walk
roobert
08-14-2014, 12:05 PM
I'm using the kinect and want to know if you can walk through a scene for example (piazza.osgb) with my motion detection.
There is some information about this...
Yes, you can link the viewpoint to the kinect head sensor. If you're going to be using this for head tracking we recommend using a separate orientation sensor (e.g. inertial sensor) for smoother orientation updates.
roobert
08-15-2014, 03:26 PM
Jeff.
no doubt, you are a genius.
Thank you.
roobert
08-15-2014, 04:55 PM
If I use a model eg(piazza.osgb) the model position is in middle of my body, How I put the floor model put on my feet?
It sounds like the head sensor height you're getting is too low. Can you post the code you're using?
roobert
08-18-2014, 04:39 PM
I am use Kinect.
I can not see the hands, does the kinect not detect distances?
import viz
import vizshape
viz.go()
lugar=viz.add('piazza.osgb')
vrpn = viz.addExtension('vrpn7.dle')
Cabeza = vrpn.addTracker( 'Tracker0@localhost',0)
l = viz.link(Cabeza,lugar)
HeadRigth=vrpn.addTracker( 'Tracker0@localhost',14 )
ManoDerecha=viz.add('hand_gloved_R.osgb',scale=[.5,.5,.5])
md=viz.link(HeadRigth,ManoDerecha)
HeadLeft=vrpn.addTracker( 'Tracker0@localhost',8 )
ManoIzquierda=viz.add('hand_gloved_L.osgb',scale=[.5,.5,.5])
mi=viz.link(HeadLeft,ManoIzquierda)
If you test with the script at the bottom of the following article and move the viewpoint do you see all the tracker points in Vizard?
http://kb.worldviz.com/articles/1584
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