lionfish
05-21-2010, 04:20 AM
I was wondering if there's a way of drawing sprites (in 3d), in Vizard.
Each object has its 3d location in space, but I want it to look identical, regardless of viewing angle (like in earlier games e.g. Doom/Wolfenstein 3d). We're looking to do this because we have a lot of dots to draw - and this will hopefully speed their drawing (note the dots still need to become larger/smaller depending on distance).
Another option would be to rotate planes to ensure they face the viewer.
A third option would be to manually draw the dots using a rudimentary hand-written engine.
Any suggestions welcome!
Mike.
Each object has its 3d location in space, but I want it to look identical, regardless of viewing angle (like in earlier games e.g. Doom/Wolfenstein 3d). We're looking to do this because we have a lot of dots to draw - and this will hopefully speed their drawing (note the dots still need to become larger/smaller depending on distance).
Another option would be to rotate planes to ensure they face the viewer.
A third option would be to manually draw the dots using a rudimentary hand-written engine.
Any suggestions welcome!
Mike.