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krimble
07-01-2008, 03:41 AM
Hi,

In maya and 3dsmax I've a smooth avatar but after exporting with cal3d, and loading it into vizard the objects seem to be smooth except for the body object. The polygons are clearly visible on that object.

I've exported lot's of avatars before and never had a problem like this. What am I doing wrong?

babe.zip (http://members.home.nl/jeroenderks/temp/babe.zip)

Thanks!!!

farshizzo
07-02-2008, 04:47 PM
It's hard to tell what the problem is without having the original max file. Are all the polygons part of the same smoothing group? You can email me the max file at lashkari@worldviz.com and I can have a closer look at it.